Right from the start, we both wanted the training level of models to be an important part of the game. We’ve come up with a system we really like.
There are 5 different levels of training: civilian, rookie, soldier, elite and badass. These names might change, but they are pretty self explanatory.
The training level of a model affects several aspects of how it behaves. These are: courage, command distance and stomach. I’ll explain how these systems work in later posts.
|Training level||Courage||Stomach||Command Distance|
Training in Zombie Scenario
The squad of humans in this scenario are mostly standard trained soldiers. 2 of them are only rookies, however, and the sergeant is elite.